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Adventures in the Forgotten Realms
Hall of Storm Giants [Dungeons & Dragons: Adventures in the Forgotten Realms]
Hall of Storm Giants [Dungeons & Dragons: Adventures in the Forgotten Realms]
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Set: | Dungeons & Dragons: Adventures in the Forgotten Realms |
Type: | Land |
Rarity: | Rare |
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
{T}: Add {U}.
{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
{T}: Add {U}.
{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
![Hall of Storm Giants [Dungeons & Dragons: Adventures in the Forgotten Realms]](http://silvergoblin.cards/cdn/shop/files/bf8f052d-8840-4905-a807-9a305f4fd8f7.png?v=1747710446&width=1445)