Instant - [1 Resource], destroy Halo of Illumination: Put a card from your hand into your hero's soul. If it's a Light card, draw a card. (Put the card face up under your hero card.)
Spellvoid 2 (If your hero would be dealt arcane damage, you may destroy Halo of Illumination instead. If you do, prevent 2 arcane damage that source would deal.)
Near Mint 1st Edition Normal - $1.00
Lightly Played 1st Edition Normal - $1.00
Moderately Played 1st Edition Normal - $1.00
Heavily Played 1st Edition Normal - $1.00
Damaged 1st Edition Normal - $1.00