Hall of Storm Giants (Dungeon Module)
[Dungeons & Dragons: Adventures in the Forgotten Realms ]

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    Set: Dungeons & Dragons: Adventures in the Forgotten Realms
    Type: Land
    Rarity: Rare
    If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
    {T}: Add {U}.
    {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

    Non Foil Prices

    Near Mint - $3.00
    Lightly Played - $3.00
    Moderately Played - $2.00
    Heavily Played - $2.00
    Damaged - $2.00

    Foil Prices

    Near Mint Foil - $4.00
    Lightly Played Foil - $4.00
    Moderately Played Foil - $3.00
    Heavily Played Foil - $3.00
    Damaged Foil - $2.00
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