Draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Pulping gains dominate. (The defending hero can't defend Pulping with more than 1 card from their hand.)
While Pulping is defended by less than 2 non-equipment cards, it has go again.
Near Mint Unlimited Normal - $0.75
Lightly Played Unlimited Normal - $0.64
Moderately Played Unlimited Normal - $0.52
Heavily Played Unlimited Normal - $0.38
Damaged Unlimited Normal - $0.22